Orbem Studio

Changelog

1.4.0

  • Add local current/high score tracker.
  • Add current/high score text replacement.
  • Add hitbox inset field for main character.
  • Fix enemy kickback direction.
  • Fix enemy collision on kickback.
  • Fix landscape mode character positioning.

1.3.18

  • Implement landscape mobile mode.
  • Update pulse wave style.

1.3.16

  • Fix enemy sound on engage.
  • Fix collection point animation.
  • Fix pulse wave hazard hurt.
  • Fix projectile position boss.
  • Fix enemy walking direction.

1.3.15

  • Fix health/mana collection logic.
  • Fix enemy hurt sound play on death.
  • Fix boss fight trigger.

1.3.14

  • Fix charge attack strength use.
  • Fix missing image bug on attack/hurt.
  • Fix set materialize trigger position.

1.3.13

  • Send enemy dead image to back layer.
  • Fix save mission on kill enemy.
  • Make dead image optional.
  • Update focus view styles.
  • make charge attack bigger.

1.3.12

  • Add dead image animation.
  • Tighten runner enemy attack ability

1.3.11

  • Add sound to hurt for enemy/main.
  • Add hurt animation options.

1.3.10

  • Stop walking sound when explainer open.
  • Fix mobile dpad width.
  • Fix zindex on dpad.

1.3.9

  • Enhance cutscene instruction.
  • Fix click next target for cutscenes.

1.3.8

  • Fix mobile enemy targeting.
  • Fix custom css code styles.

1.3.7

  • Color code devmode triggers
  • Fix mobile combat hitbox.

1.3.6

  • allow enemy kill logged out.

1.3.5

  • Remove item after mission.
  • Fix enemy trigger mission.

1.3.4

  • Fix duplicate game options menu.
  • Remove ghost enemies.

1.3.3

  • Optimize combat.
  • Fix broken index.
  • Add lose message option.
  • Fix after mission cutscene trigger.
  • Add custom css menu.

1.3.2

  • Add obstacle avoidance to runner enemy.
  • Add weapons sound.
  • Add enemy sound.
  • Fix mobile hit.
  • Fix mobile start position.

1.3.1

  • Fix meta labels for selects.
  • Unrestrict page type for game page.
  • Multi select enemy triggers for mission.
  • Force scroll behavior on site to allow movement.
  • Speed up enemy runner attack.
  • Allow enemy trigger after cutscene.

1.3.0

  • Add runner enemy logic.
  • Add health bars to enemies.
  • Add enemy hurt animation.
  • Add enemy attack image logic.
  • Remove character image required.

1.2.6

  • Fix cutscene size and position.
  • Fix mobile walking/action key.

1.2.5

  • Version fix.

1.2.4

  • Fix cutscene autoplay without voice.
  • Add multiselect for areas in meta.

1.2.3

  • Add materialize after explainer close for cutscenes.
  • Add clickable close option for explainer.

1.2.2

  • Add mobile start screen option.
  • Allow more content in explainers.
  • Fix menu zindex.

1.2.1

  • Fix new game reset.
  • Add mission complete on focus view.
  • Add item triggers for cutscenes.
  • Add mobile controls.
  • Remove hardcoded explainer background.
  • Make cutscene multiselect.

1.2.0

  • Fix dev mode engage.
  • Add player name selection option.
  • Add remove/materialize cutscene triggers for focus view.
  • Fix some select meta fields.
  • Add clickable interaction state for items.

1.1.10

  • Fix draggable items.
  • Remove logged in dependency for get calls.

1.1.9

  • Update select meta field to display titles.
  • Fix draggable items when logged out.

1.1.8

  • Make npc movement after or before cutscene option.
  • Stop passable characters from stopping when touching main character.
  • Allow auto next dialogue without voice.
  • Fix first dialogue rush issue.

1.1.7

  • Remove main character hard coded width.
  • Add option to choose storage menu tabs.

1.1.6

  • Fix cutscene removal typo.
  • Allow all blocks for explainer content editor.
  • Fix mobile scroll event.
  • Add mobile action key.

1.1.5

  • Add cutscene removal feature.
  • Fix margin after cutscene trigger.
  • Fix select array var error.

1.1.4

  • Add option to make characters passable.
  • Fix meta field array select data saves.
  • Add option to no offer login.

1.1.3

  • Fix console error for cutscenes without main character.

1.1.1

  • Enable materialize after mission function.
  • Remove disruptive required fields.
  • Fix console error for cutscenes without main character.
  • Fix money console error.

1.1.0

  • Fix collectable interacted state.
  • Add game generate to wizard.
  • Fix dev mode visibility.
  • Add deactivation option data removal.
  • Fix empty point console error.
  • Fix admin menu collapse for submenus.

1.0.5

  • Fix wall builder.
  • Fix materialize item trigger.
  • Add disable image upload scaling for map uploads.

1.0.4

  • Fix setup wizard trigger.
  • Add collapsible groups for non required.
  • Fix required fields logic on Gutenberg enabled pages.
  • Fix character image issue.

1.0.3

  • Add required field logic.
  • Add field groups in post types.
  • Update label messages for clarity.
  • Limit admin assets

1.0.2

  • Fix activation tutorial.

1.0.1

  • Fix Gutenberg block limitations on non-game post types.

1.0.0

  • Initial public release
  • Core game engine
  • Developer Mode
  • Mission, inventory, and progression systems
  • Secure REST-based architecture

Plugin Website
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Version:
1.4.0
Last Updated
April 17, 2026
Requires
WordPress 6.1
Tested Up To
WordPress 6.9.4
Requires PHP
8.1

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